Toed-in vs Parallel Displays in Video See-Through Head-Mounted Displays for Close-Up View
نویسندگان
چکیده
منابع مشابه
Calibrating See-Through Head-Mounted Displays
A basic issue in the development of see-through display systems is obtaining precise calibration for the system in relation to the user. Unlike immersive head-mounted displays (HMDs) where only virtual objects are displayed, even small discrepancies in the location of the virtual images can be dis-orienting. Moreover, any discrepancies in global scaling or distortions of virtual objects impairs...
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One of the most promising and challenging future uses of head-mounted displays (HMDs) is in applications where virtual environments enhance rather than replace real environments. To obtain an enhanced view of the real environment, the user wears a see-through HMD to see 3D computergenerated objects superimposed on his/her real-world view. This see-through capability can be accomplished using ei...
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ژورنال
عنوان ژورنال: IEEE Access
سال: 2019
ISSN: 2169-3536
DOI: 10.1109/access.2019.2950877